Modeling interactions in human-centric wireless sensor networks

Abstract
The recent growth of social networking and sensing applications has enabled people to perform crowd computing. In turn, this activity has opened several opportunities to address people's needs in various application areas, such as tourism, security, entertainment and emergency response. However, the design of these applications has also brought several challenges to software designers. Since users of these systems interact among them in heterogeneous physical scenarios, their interactions should be formally considered in the design of these applications in order to determine whether or not the services embedded in the system are suitable to support those interactions. The lack of guidelines to address this modeling issue not only jeopardizes the suitability of these applications, but also implies the services provided by the system can be evaluated only after implementation, which is clearly risky and expensive. This article proposes an initial modeling language that allows software designers to address this challenge through the representation of the interaction among users of a system. The interaction model represented using the proposed language allows designers to evaluate, at the design time, the information flow and the availability of interaction supporting services in the system. The usability and usefulness of the proposal are shown using a running example.
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Keywords
Sensors, Collaboration, Computational modeling, Security, Software, Proposals|Unified modeling language
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