Assessment of user experience in video-based learning environments: from design guidelines to final product

dc.article.number104176
dc.catalogadorpva
dc.contributor.authorMadariaga Bravo, Leonardo Andrés
dc.contributor.authorNussbaum Voehl, Miguel
dc.contributor.authorGutiérrez Arias, Iván Nicolás
dc.contributor.authorBarahona Millacura, Camila
dc.contributor.authorMeneses, Alejandra
dc.date.accessioned2024-03-15T14:36:15Z
dc.date.available2024-03-15T14:36:15Z
dc.date.issued2021
dc.description.abstractTo provide students with high-quality, tailored content, higher education institutions face the challenge of helping their instructors produce their own materials. New learning objects are usually assessed when students actually use the materials. To improve quality assurance in the design of learning objects, this paper proposes systemically analyzing the user experience of new learning objects. This involves not only considering student feedback, but also integrating other perspectives into a continuous feedback loop, through a participatory design approach. The proposed framework was tested during the implementation of a flipped classroom initiative in a large Chilean university over a period of six months, involving 6 content designers, 3 teachers, 2 teaching assistants and 98 students. We observe how elements of feedback are integrated through a systemic assessment, where the end result (the learning object) is contrasted with the elements that guided its creation (the design guidelines). In this way, the roles of designer and user are complemented so as to identify design gaps early on in the process of creating a solution. This study adds to the current literature by relating design guidelines with the principles of instruction during the design process in order to ensure the overall quality of the learning objects.
dc.fechaingreso.objetodigital2024-03-20
dc.fuente.origenORCID
dc.identifier.doi10.1016/j.compedu.2021.104176
dc.identifier.issn0360-1315
dc.identifier.urihttps://doi.org/10.1016/j.compedu.2021.104176
dc.identifier.urihttp://www.scopus.com/inward/record.url?eid=2-s2.0-85102639169&partnerID=MN8TOARS
dc.identifier.urihttps://repositorio.uc.cl/handle/11534/84480
dc.information.autorucEscuela de Ingeniería; Madariaga Bravo, Leonardo Andrés; S/I; 1019361
dc.information.autorucEscuela de Ingeniería; Nussbaum Voehl, Miguel; 0000-0001-5617-5983; 99303
dc.information.autorucEscuela de Ingeniería; Gutiérrez Arias, Iván Nicolás; S/I; 223368
dc.information.autorucEscuela de Ingeniería; Barahona Millacura, Camila; S/I; 187565
dc.information.autorucFacultad de Educación; Meneses, Alejandra; 0000-0002-6563-5117; 16566
dc.language.isoen
dc.nota.accesoContenido parcial
dc.revistaComputers & Education
dc.rightsacceso restringido
dc.subject.ddc370
dc.subject.deweyEducaciónes_ES
dc.titleAssessment of user experience in video-based learning environments: from design guidelines to final product
dc.typeartículo
dc.volumen167
sipa.codpersvinculados16566
sipa.codpersvinculados1019361
sipa.codpersvinculados99303
sipa.codpersvinculados223368
sipa.codpersvinculados187565
sipa.trazabilidadORCID;2024-03-11
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